
Culinary Coalition
ROLE(S)
General Programmer
Gameplay, Systems, Tools
ELEVATOR PITCH
It’s Halloween night, and you’ve gone trick or treating in your brand new chef costume! Taken prisoner as a real chef by a bunch of hungry aliens, you find yourself in a space arena. Now you must dash, dodge and deep fry your way through a deadly cooking game show.

Project Background
Culinary Coalition was the second team project that I worked on for my studies at Falmouth University. The project spanned roughly 8 months and the team was put together mostly randomly by the university, so this project was our first time working together.
Our goal for this project was to demonstrate our creativity by attempting to merge game mechanics from two game genres that you wouldn't expect to see blended and to do so in a fun and intuitive way. Our game was showcased at the Falmouth Uni Game EXPO in May 2021 and in an arcade cabinet at the G7 Summit in 2021. We were runners up in the "Best Second Year Game" award at the Uni Game EXPO, voted on by games academy staff and visitors.
Gameplay Summary
A top-down bullet hell cooking show... In space! With aliens!
Dash, dodge and deep fry your way through a deadly cooking game show whilst you meet the inhabitants of the different planets, and most importantly all of the wacky food critics!
If you want to find your way back home, you must please each of the judges within the coalition by feeding them all with flavourful meals.
To accomplish this, you'll start by grabbing ingredients from amongst the many waves of bullets flying directly at you! Just be sure to avoid grabbing rotten ingredients or you'll have to find a way to dispose of them...